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You can work with this texture to follow the tutorial if you right click on it, and use Save Image As. It is a 100x100 pixel tile, and we are going to create four copies of it, manipulate them, and put them together to make another texture which will tile. But first we need to get the texture as an object on a larger canvas. Open a new image. I used the standard 640x480 size.
On the top of the Easy Palette is a row of buttons. Click on the third from the left, and the words Layer Manager - Easy Palette will appear at the top. Now click on your tile to make it the current image. The top of its frame will turn blue.
My Layer Manager probably looks much smaller than yours. I resize it by pulling its edges inwards, so it is just big enough for the images I have in it, and leaves as much space as possible on the working area.
Repeat this with the bottom left tile, and slide it up to touch the top left one. You will see that the two you have reversed have also reversed in the Layer Manager. The final tile (right) does not need to be flipped, so just slide it into place. Zoom in to make sure that your tiles are perfectly in the right place and aligned. Now hold down the shift key, and in the Layer Manager click on each of the thumbnails in turn so that all are selected. Your image will then look like the one on the left. If you move one of them now they will all move together. To make this permanent, click on the Layer Manager Options Button again, and from the drop down menu select Combine as a Single Object. One selection marquee will surround your block of four tiles which have now been merged into one. And in the Layer Manager, you have now only one object.
All that remains is to make this tile smaller, so use Format/Dimensions with the settings shown below, to reduce it to a 100x100 texture tile.
I used Effect/Special/Emboss, and then Format/Brightness and Contrast. In the Brightness and Contrast window I clicked alternately on the top left and centre right thumbnails until I had the white embossed tile you see on this page, which I used to fill the background graphic.
To get the scalloped edge to the border, I used the paintbrush set at 1 pixel, Trans. and Soft Edge at 0, and, with the foreground colour set at white, carefully painted out the small dark green triangular area on the right of the tile. I then selected this triangle (now white) with the Magic Wand selection tool, inverted the selection, and copy/pasted this modified tile into the background graphic as the edge tile, and gave it a shadow. |