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Page 5

 

blank.gif - 1kb pic28-7.jpg - 16kbpic28-8.jpg - 16kbBack in PSP, switch off all the layers except pos1, open pos1 vector layers up and switch on the ellipse layer. Click on pos1 to make it the currently selected layer.

pic29-7.jpg - 21kb pic29-8.jpg - 24kbSelect the shapes tool.pic2-7.jpg - 2kbpic2-8.jpg - 1kb

In the tool options, click the tiny arrow beside the display of the current shape, and scroll down till you find the wheel. Click that to make it the current shape.

pic30-7.jpg - 14kbpic30-8.jpg - 6kbSet the tool options to vector and anti-alias. Line width and style do not matter.

pic31-7.jpg - 5kbpic31-8.jpg - 4kb Set the fill colour to black and the stroke colour to null.

pic32.jpg - 36kb Hold down the shift key to keep the wheel circular, and draw a wheel inside the circle. Use the handles I have circled in red to expand the wheel till it is just inside the circle, leaving a gap of about 1 pixel between it and the circle all round, as shown on the left. Be sure to expand your wheel by the same amount in each direction so it stays circular. Now switch the pos1 ellipse layer off, and you will have a 2-pixel gap between the wheel and the text. Save your image.

pic33-7.jpg - 28kbpic33-8.jpg - 28kbClick on the wheel layer of pos1, so that it is the only thing selected. Right click on the wheel layer, and from the menu that appears, click on Copy.

pic34-7.jpg - 21kbpic34-8.jpg - 29kbSwitch the pos2 layer on, and open its vector layers. Click on the text layer (the ellipse layer should be still switched off) to select it. Right click on the pos2 text layer and from the menu that appears click on Paste New Vector Selection. Adjust the outline in your image so that the new wheel is exactly over the pos1 wheel. You now have a wheel layer in pos2. Click on it so that it is the only vector layer selected in either pos1 or pos2.

pic35.jpg - 33kb Rotate the pos2 wheel till the solid parts of the wheel eat into the open parts of the pos1 wheel by about one third of the size of the open part. Adjust the pos2 wheel position to make sure it is still exactly over the pos1 wheel. When you have it rotated and adjusted correctly, the image will look like the picture on the left. Save the image.

pic36.jpg - 28kbSwitch off pos1 and close its vector layers up. You will be left with your new, rotated, wheel inside its own text position, as shown on the left.

Now copy this wheel, and paste it as a new vector selection into pos3. Rotate it by the same amount as you did before, make sure it is still exactly over the pos2 wheel, switch off pos2 and save your image.

Continue copying each wheel and pasting it to the next position, and rotating it, till you have the wheel in every layer, and rotated to the next position correctly in each layer.

pic37.jpg - 28kbWhen you have finished copying the wheel and rotating it to all the layers, switch all the layers on. Your image will look like this one. Save it again, and now you can open it in Animation Shop, just as you did with the text alone, and make the animation below. (Check back to page 4 if you need to check on how to make the animation.)

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You can resize your animation in Animation Shop. You could give your wheel a bevel or a texture if you wish. You do not have to rotate the object in the centre of the animation. You can have your text rotating about a photograph, or an object like the globe below. If your central object is not a vector object, but something like a photograph or the tube globe I used here, you must covert all your pos layers to raster layers, making sure that the ellipses are switched off before you do this. Then repeatedly paste your central object and merge visible with a position layer until you have it merged into every position. Switch all your position layers on, save the file, and open it in Animation Shop as before to make your animation. Have fun with running text around a circle, a wheel, a logo, a photograph, or whatever takes your fancy.

anim3.gif - 42kb          anim4.gif - 119kb

 

©Carol Brooksbank (Carol UK) 2003

Please do not copy this tutorial to any other website. It may be downloaded for personal use, but it may not be distributed in any way, free or paid for.

You are most welcome to link to my Graphics website at
http://www.caroluk.co.uk/graphics/
where you will always find a link to the current URL for my tutorials.

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